Pieter van Gorp, Gamebus, Presents: “Gamebus: Social Health Games”

GameBus provides a novel App to turn currently perceived duties regarding cognitive, physical and social activities into an enjoyable gaming experience. The key idea is to let people play the different games they enjoy truly as an individual in such a way that they are part of an integrated social interaction. GameBus is an EIT Digital funded project from the action line Health and Wellbeing. In this presentation, we present the 2015 results regarding business modeling, technical developments and user experimentation. Attendees are encouraged to contact the speaker for access to the base App and already connected health games.

About Pieter van Gorp

Pieter Van Gorp is conducting research on personal health data as an economic asset. He considers health records as well as evidence-based workflow and decision support models as examples of this asset with underused economic potential. Regarding health records, he has performed research on MyPHRMachines, a platform for securely analyzing Personal Health Records in the cloud. Regarding workflow models, he has contributed novel transformations for UML, BPMN and Petri-Net models. Since 2008, he is an assistant professor in the School of Industrial Engineering at Eindhoven University of Technology. His current focus is on GameBus as a big data enabler.

About Gamebus

GameBus is an App to turn currently perceived duties regarding cognitive, physical and social activities into an enjoyable game. People play the different games they enjoy truly as an individual in such a way that they are part of an integrated social interaction.